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Can the Apple M4 Max (64 GB) run Ming-Image 0.1 Design?

84Great quality (A) · 84 of 100: how capable the model is at FP8, whatever it runs on. Match score 83/100 (quality, fit, speed and memory use) sets the ranking.

Yes, but slowly

Slow. At FP8 it needs about 39.2 GB of 48.0 GB usable and takes about 86 s per image.

Best precision
FP8
Memory mode
Everything on GPU
Time per image
86 s
Output
2048×2048, 12 steps

Best app to run it on the Apple M4 Max (64 GB)

On macOS

ComfyUI

Desktop app · runs on PyTorch (ComfyUI), GGUF via ComfyUI-GGUF

  • Runs this model with built-in or popular custom nodes; GGUF files load with ComfyUI-GGUF.

Get ComfyUI

How we choose: the files published for this model, your operating system and GPU, whether it fits fully in memory, and published speed tests (MLX vs llama.cpp on Apple silicon, vLLM vs llama.cpp vs Ollama on NVIDIA). Details.

Download Ming-Image 0.1 Design

Original weights · Hugging Face

Full-precision files from Ant Group (inclusionAI), for fine-tuning, vLLM, Transformers, Diffusers or ComfyUI.

huggingface.co/inclusionAI/Ming-Image-0.1-Design (opens in a new tab)

No sign-in needed.

Official repo · GitHub

Reference code, inference scripts and docs from Ant Group (inclusionAI). The weights themselves download from Hugging Face.

github.com/inclusionAI/Ming-Image (opens in a new tab)

Official inference code (infer.py) for text-to-image and transparent RGBA output; the model card also recommends vLLM-Omni for serving.

git clone https://github.com/inclusionAI/Ming-Image

How it’s rated

Quality 84Great quality (A) · 84 of 100: how capable the model is at FP8, whatever it runs on. Match score 83/100 (quality, fit, speed and memory use) sets the ranking.
How capable the model itself is at FP8, from its editorial quality tier scaled by the quantization or precision. It’s the same on any hardware that runs this variant. Scale: A+ 85+ · A 70+ · B 55+ · C 40+ · D under 40.
Runs Slow
How well it runs on the Apple M4 Max (64 GB): speed, capped by how well it fits in memory. Runs great: 30+ tokens/s (or near the image, video or decision speed target) · Runs well: 10+ tokens/s · Slow: 3+ tokens/s · Very slow: under 3 · Won’t run: doesn’t fit even with offload. A tight fit or RAM offload caps it at Runs well; heavy offload caps it at Slow.

Match score

To order lists, each result also gets a match score out of 100 from four parts. It favors the most capable model that still runs well.

Model qualityEditorial quality tier of the model, scaled by the quantization or precision used.37.9 / 45
Memory fitFull marks when the model fits in the share of unified memory the GPU can use; fewer when it goes past that limit.25.0 / 25
SpeedGeneration speed against a 40 tokens/s target for LLMs, or render time against a target for image and video.5.1 / 15
Memory useRewards using the memory you have, so a bigger, better variant beats a tiny one that leaves most memory idle.15.0 / 15
Match score83.0 / 100

The match score orders results; it is not shown as a grade. Quality and Runs are the two ratings in the tables.

Every precision on the Apple M4 Max (64 GB)

Quant Memory needed Available Speed Memory mode Runs Quality Download
FP16 26.8 GB 48.0 GB 1.7 min Text encoder offloaded Slowencoder unloaded after use 86Excellent quality (A+) · 86 of 100: how capable the model is at FP16, whatever it runs on. Match score 76/100 (quality, fit, speed and memory use) sets the ranking. Original weights (opens in a new tab)
FP8 39.2 GB 48.0 GB 86 s Everything on GPU Slow 84Great quality (A) · 84 of 100: how capable the model is at FP8, whatever it runs on. Match score 83/100 (quality, fit, speed and memory use) sets the ranking. Original weights (opens in a new tab)

Other hardware that runs it

Quick answers

How much memory does Ming-Image 0.1 Design need on the M4 Max 64GB?

At FP8 it needs about 39.2 GB. The M4 Max 64GB has 48.0 GB usable.

How long does Ming-Image 0.1 Design take on the M4 Max 64GB?

About 86 s per image at FP8 and default settings, an estimate scaled from a reference timing by this hardware’s compute speed.

Estimates come from published hardware specs and our open formulas, not from running the model on your machine. Real speed varies with runtime, drivers and settings. Numbers marked “Measured” come from a linked benchmark.

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